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Patricia G.  
#1 Posted : Sunday, July 17, 2005 12:00:00 AM(UTC)
Patricia G.

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Joined: 11/1/2002(UTC)
Posts: 7,633

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Hi N Anderson,

Select the pathway--> Edit--> set objects elevation. This will provide the pathway (or other object) a defined elevation instead of the option "float above topography"

let us know if you need additional help

Patricia
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halowles  
#2 Posted : Tuesday, July 19, 2005 12:00:00 AM(UTC)
halowles

Rank: Newbie

Joined: 7/18/2005(UTC)
Posts: 0

I am experience a problem with the plants, landfill, sidewalks floating a few inches above the ground, even though all the elevations read 0 This might have started either when I installed a berm, which I now removed. OR when I put in a different grass. Even when I redo the sidewalk or ground fill it still floats, elevation still read 0, if I use a negative number, it disappears Help please thank you harry
Anderson, N  
#3 Posted : Tuesday, July 19, 2005 12:00:00 AM(UTC)
Anderson, N

Rank: Newbie

Joined: 7/15/2005(UTC)
Posts: 3

I thought I had tried this before, but it did the trick, thanks.
Patricia G.  
#4 Posted : Tuesday, July 19, 2005 12:00:00 AM(UTC)
Patricia G.

Rank: Advanced Member

Joined: 11/1/2002(UTC)
Posts: 7,633

Thanks: 8 times
Was thanked: 141 time(s) in 139 post(s)
Hi Harry

First question, after you deleted the berm (Topo Designer) did you click the Generate Topography button to update the 3D data?
If you did this, in the main program you can

- Select the objects--> Edit--> Float Objects above Topography
or
- Select the objects--> Edit--> Set object elevation--> 0.00"--> OK

I know that you checked the elevation, but probably the 0.00" appearing is the 0.00" related with the berm and you need to set the elevation to the real 0.00"

Let us know if you need additional help

Patricia
Patricia G.- Forum Moderator
My Website: Punchhelpers
My Facebook page: Punchhelpers on Facebook
My eBooks: Pat’s eBooks
My Store: Punchhelpers Store
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