Rank: Advanced Member
Joined: 11/1/2002(UTC) Posts: 7,705
Thanks: 9 times Was thanked: 149 time(s) in 146 post(s)
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Hi N Anderson,
Select the pathway--> Edit--> set objects elevation. This will provide the pathway (or other object) a defined elevation instead of the option "float above topography"
let us know if you need additional help
Patricia |
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Rank: Newbie
Joined: 7/18/2005(UTC) Posts: 0
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I am experience a problem with the plants,
landfill, sidewalks floating a few inches above
the ground, even though all the elevations read 0
This might have started either when I installed a berm, which I now removed. OR when I put in a different grass.
Even when I redo the sidewalk or ground fill it still floats, elevation still read 0, if I use a negative number, it disappears
Help please
thank you
harry
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Rank: Newbie
Joined: 7/15/2005(UTC) Posts: 3
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I thought I had tried this before, but it did the trick, thanks.
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Rank: Advanced Member
Joined: 11/1/2002(UTC) Posts: 7,705
Thanks: 9 times Was thanked: 149 time(s) in 146 post(s)
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Hi Harry
First question, after you deleted the berm (Topo Designer) did you click the Generate Topography button to update the 3D data? If you did this, in the main program you can
- Select the objects--> Edit--> Float Objects above Topography or - Select the objects--> Edit--> Set object elevation--> 0.00"--> OK
I know that you checked the elevation, but probably the 0.00" appearing is the 0.00" related with the berm and you need to set the elevation to the real 0.00"
Let us know if you need additional help
Patricia |
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