Rank: Advanced Member
Joined: 11/1/2002(UTC) Posts: 7,705
Thanks: 9 times Was thanked: 149 time(s) in 146 post(s)
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Hi Dave Melnyk,
This happens because when you join the walls with the mouse, they "glue" and in consequence, Punch understands this as continuity and as result of this the wall will share the properties To solve this issue, try this
Draw the 4" walls--> after this, draw the 8" wall separately (or vice versa)--> select one of the sets of walls (4"or 8")--> move it with the help of the arrow keys of your keyboard (don't use the mouse)--> the walls will be together but they will not "glue", therefore they will not share the properties if it is not necessary, as in your case
Hope this helps
Patricia |
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Rank: Newbie
Joined: 4/17/2006(UTC) Posts: 2
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Hi: Patricia -- thanks for the reply and suggestion, I will give this a try.
Best regards, Dave Melnyk
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Rank: Newbie
Joined: 1/1/2007(UTC) Posts: 5
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Is this possible to do with exterior walls?
I have an attached garage to a split level. The two-floor part of the house shares the zero-elevation plane with the crawlspace under the one-floor part of the house. The living room is sunken. The garage is at another level still.
Following Punch's direction, I would use exterior wall circuits around the different house levels. However, the house is mostly brick and stud construction (eight-inch) walls. The interior walls are four-inches.
Despite reading the "Ten Commandments of the Vertical," I'm still confused as to the best way to proceed!
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Rank: Advanced Member
Joined: 11/1/2002(UTC) Posts: 7,705
Thanks: 9 times Was thanked: 149 time(s) in 146 post(s)
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Hi cressjl,
When you draw 2 or more walls and you join them using the mouse, you will notice that they will "glue", and instead of two or three walls you will have a set of walls, with the same properties (thickness included)
However, if you join them using the arrows (keyboard) the walls will be together, but they will not fuse, therefore they will not share their properties, so you can use different thickness
Hope this helps
Patricia |
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Rank: Newbie
Joined: 1/1/2007(UTC) Posts: 5
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This is the outstanding solution I've been looking for; however, how does nudging walls together effect AS4000's computation of living area? How 'bout the grass clipping issues (grass inside the house due to not having an external circuit complete. I would think that nudging wall spaces together, while maintaining separate wall object parameters (which is desired and good) might also prevent the program from being able to glom the exterior together into one continuous circuit. Thanks again!
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Rank: Advanced Member
Joined: 11/1/2002(UTC) Posts: 7,705
Thanks: 9 times Was thanked: 149 time(s) in 146 post(s)
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Hi cressjl,
Yes, you're correct. The nudge solution affects the activities linked with the closed perimeter, such as the sq ft calculations and the grass issue
But... as almost always :-)... we've a work around for this--> build a closed wall perimeter using a wall height of 1", to define the exterior perimeter of the house and then, stack your new walls (with different thickness) above the perimetrical (yes, this word exists!!) walls In this way you will have the right parameters, using walls with different thickness
Hope this helps
Patricia |
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Rank: Newbie
Joined: 1/1/2007(UTC) Posts: 5
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This sounds intriguing, but I'm not sure how to accomplish this.
Can you simply draw a wall on top of another on the same floor layer, or do you waste a floor layer doing so?
It would be nice if someone would walk me (us newbies?) through a simple cape cod with attached garage at a different level (basically two boxes joined), but with brick (eight-inch walls) exterior and four-inch interior walls. No windows, doors, or other acoutrements required!
This would be a good tutorial candidate over on the Punch Alternatives site, too!
Thanks!
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Rank: Advanced Member
Joined: 11/1/2002(UTC) Posts: 7,705
Thanks: 9 times Was thanked: 149 time(s) in 146 post(s)
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Hi cressjl
Actually is very easy, you can follow the explanation with attached image. I am going to work in the same level (floor)
1 - Draw the perimeter walls, link them, and set the walls height= 1" (green wall in the image) 2 - Copy the wall set--> select this second wall set (red walls)--> edit--> move (I added this step so you can work easily)--> set a distance to avoid walls' mix up 3 - In the second set of walls, you can change the thickness, wall shapes, heights, etc. I changed one of the walls thickness to 12" 4 - Select the second set of walls (red walls)--> Edit--> move--> If (in the step 2) you moved, for example, 100" up (Move--> Y--> 100"), now you move backwards (Move--> Y--> -100"). 5 - Set the elevation of the red walls at 0"
Your green walls (perimeter) will be covered by the red walls
Let us know if you need additional help
Patricia |
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Rank: Newbie
Joined: 1/1/2007(UTC) Posts: 5
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Yes, I was able to get this to work. Thanks, Patricia, I'm on my way!
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Rank: Advanced Member
Joined: 11/1/2002(UTC) Posts: 7,705
Thanks: 9 times Was thanked: 149 time(s) in 146 post(s)
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Hi cressjl,
Glad to know this! :-D
Patricia |
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