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Joined: 11/1/2002(UTC) Posts: 7,705
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Hi BLS,
When you use a cutout in Punch (floor, ceiling, pool, etc) Punch cuts all the way up so the ceiling looks transparent in the sectors they are superposing in the space as you move
These are some ideas - If the thickness is not a concern, you can build the ceiling using ground fill or a pathway(landscape tab). If you use it alone, it will work OK. However, if you use it under the ceiling, the fill will cover the "hole" but you will see the hole anyway (see attached) - A 3D shape developed with the 3D workshop is a good idea - This is my favorite: draw a freehand roof with the shape of the ceiling--> set the pitch as Custom 0:12--> texture and elevate as necessary--> see attached
Notice that all these elements will alter the real materials and components in the framing editor and in the building estimator
For floors and cutouts, always remember 3 things --> The ceiling elevation is the bottom face of the ceiling. This means that if you the floor of the second floor is @ 108", and your 1st floor has a ceiling of 12", the ceiling elevation will be 96" and the settings of the cutout will be the same: elevation at 96"and thickness= 12" --> If you used Autofloor in the 1st floor, the ceiling elevation will be the walls' height + the Autofloor thickness --> If you used a floor in the upper floor, you must consider this thickness in the floor cut
Patricia |
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