Rank: Newbie
Joined: 6/15/2020(UTC) Posts: 3 Location: California
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Hello,
I'm working with version 21 and I'm having a few lighting concerns.
1. Whenever I use any of the 3 different point light options, if I have "glow" turned on, the glow will always be visible, even through walls! Is there a way to stop this from happening?
2. I'm trying to create the look of the recessed florescent lighting. I have made a box and added a translucent panel on the bottom. I place a light source into this box. When this is rendered, I can see the effect of the light on the room, but I don't get any illumination or glowing of the translucent panel.
I bought Patricia's book and was hoping it might cover some of this, but I couldn't find anything related to this.
Than ks for your help, Tod
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Rank: Advanced Member
Joined: 11/1/2002(UTC) Posts: 7,693
Thanks: 8 times Was thanked: 149 time(s) in 146 post(s)
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Hello Todd, Thank you for purchasing my eBook! Yes, these items are explained in my eBook, but anyway, these are the answers. Originally Posted by: odd-tod 1. Whenever I use any of the 3 different point light options, if I have "glow" turned on, the glow will always be visible, even through walls! Is there a way to stop this from happening?
This an effect of the working stage of the program => as happens with many other effects => use 3D => 3D rendering => Render Final Quality (More info => see Chapter Working in 3D - Starts on page 237 of my eBook) Originally Posted by: odd-tod 2. I'm trying to create the look of the recessed florescent lighting. I have made a box and added a translucent panel on the bottom. I place a light source into this box. When this is rendered, I can see the effect of the light on the room, but I don't get any illumination or glowing of the translucent panel.
There are two options for the lights => Beam or Ambient => you must select the "beam" option => (see page 166 of my eBook) Hope this helps. |
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